WeMake

Experiential

Games

Experiential

Audio

Games

Experiential

Games

Experiential

Our work in experiential projects and installations has led us to some thrilling and unusual places; installing a virtual storm inside an elevator for The Shard, recreating a dramatic escape in a National Trust Tudor house, building a dynamic music score powered by a running machine for Nike.

We’ve worked on awarding-winning experiential work for some huge names; from major brands to iconic museums and galleries. With our deep understanding of audio technology and our creative expertise, we are uniquely placed to bring a powerhouse of audio skills to experiential projects and installations.

Games

At WeMakeAudio we love games. Playing them, designing them and developing them. Our team have worked in-house with AAA studios, big Indies and mobile developers, and have been involved in every aspect of game audio design and production. We know the tech, we know the tools and we know game dev.

Whether it’s impactful sound effect design and implementation, visceral cinematic audio, dynamic music scores or full-scale audio production, we can help with a range of audio services for your title from full scale audio direction to supporting services.

Experiential

Our work in experiential projects and installations has led us to some thrilling and unusual places; installing a virtual storm inside an elevator for The Shard, recreating a dramatic escape in a National Trust Tudor house, building a dynamic music score powered by a running machine for Nike.

We’ve worked on awarding-winning experiential work for some huge names; from major brands to iconic museums and galleries. With our deep understanding of audio technology and our creative expertise, we are uniquely placed to bring a powerhouse of audio skills to experiential projects and installations.

We want to deliver the boldest and brightest ideas for our clients' audio needs. We’re inspired by bringing a project to life through sound and music, by building immersive sonic worlds and driving an emotional experience through audio.

Games

At WeMakeAudio we love games. Playing them, designing them and developing them. Our team have worked in-house with AAA studios, big Indies and mobile developers, and have been involved in every aspect of game audio design and production. We know the tech, we know the tools and we know game dev.

Whether it’s impactful sound effect design and implementation, visceral cinematic audio, dynamic music scores or full-scale audio production, we can help with a range of audio services for your title from full scale audio direction to supporting services.

Experiential

Our work in experiential projects and installations has led us to some thrilling and unusual places; installing a virtual storm inside an elevator for The Shard, recreating a dramatic escape in a National Trust Tudor house, building a dynamic music score powered by a running machine for Nike.

We’ve worked on awarding-winning experiential work for some huge names; from major brands to iconic museums and galleries. With our deep understanding of audio technology and our creative expertise, we are uniquely placed to bring a powerhouse of audio skills to experiential projects and installations.

Games

At WeMakeAudio we love games. Playing them, designing them and developing them. Our team have worked in-house with AAA studios, big Indies and mobile developers, and have been involved in every aspect of game audio design and production. We know the tech, we know the tools and we know game dev.

Whether it’s impactful sound effect design and implementation, visceral cinematic audio, dynamic music scores or full-scale audio production, we can help with a range of audio services for your title from full scale audio direction to supporting services.

Jamie Finlay – Creative Director, WeMakeAudio

Jamie founded WeMakeAudio in 2019 following more than a decade of developing sound design and music for some of the biggest names in entertainment. Over the last ten years, Jamie’s clients have included Sony Playstation, BBC, Marvel, Disney, Lucas Arts, Warner Interactive and Channel 4, and his work has spanned multiple disciplines from games and interactive design to film and TV.

Inspired by his love of games, interactive and experiential design, Jamie wanted to establish a creative audio studio that puts immersive storytelling and innovative audio production at the forefront. WeMakeAudio is the embodiment of these values, and we aim to deliver the boldest and brightest ideas for our clients’ audio needs.

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It’s a joy to work with WeMakeAudio. They’re always contributing new ideas and new techniques to get the results we want to achieve.

Fabrik Games

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